Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Thursday, February 5, 2015

Windows 7 | Software Recovery

Microsoft has recently launched a new website that enables you to recover and install Microsoft Windows 7 purchased through a retailer.

This site will help you accomplish the following:

  • Create a Windows 7 DVD for installation on a new hard drive
  • Create a backup Windows 7 DVD
  • Create a bootable USB drive with a copy of Windows 7

Make sure you have a reliable internet connection and sufficient data storage available. You also need a valid Windows 7 product key to start the process.

Head on over to Microsoft Software Recovery if you need to recover your Windows 7 product or create a backup for later.

Tuesday, June 11, 2013

Robot Touch Screen

Microsoft Research's prototype of a haptic feedback touch screen called TouchMover.

Researchers uploaded a full set of MRI brain scans and demoed how doctors might scroll through them and annotate specific slides. And with some additional programming, the researchers could also make the TouchMover provide haptic feedback based on the material properties and texture of the skull bone and pulpy brain tissue, making the screen feel like palpating an actual brain.

Wednesday, October 10, 2012

Digits: A Wrist-Worn Gloveless Sensor

From Oct. 7 to 10 in Cambridge, Mass., Microsoft researchers attending UIST 2012; the 25th Association for Computing Machinery Symposium on User Interface Software and Technology; will be sharing projects and ideas with an international gathering of scientists and practitioners focused on Human-Computer Interaction (HCI).

Microsoft Research’s work in "HCI" helps the company achieve its long-term vision of creating intuitive interfaces that not only revolutionize interactions between humans and computers, but that also empower people from of all walks of life. Digits is one of several research projects presented during UIST 2012 that help further this vision.


Mobility always has been one of the research team’s goals. To enable ubiquitous 3-D spatial interaction anywhere, Digits had to be lightweight, consume little power, and have the potential to be as small and comfortable as a watch. At the same time, Digits had to deliver superior gesture sensing and “understand” the human hand, from wrist orientation to the angle of each finger joint, so that interaction would not be limited to 3-D points in space. Digits had to understand what the hand is trying to express, even while inside a pocket.

Digits is meant to be a general-purpose interaction platform, and to prove the utility of the technology, both the Digits technical paper being presented during UIST 2012 and an accompanying video present interactive scenarios using Digits in a variety of applications, with particular emphasis on mobile scenarios, where it can interact with mobile phones and tablets.



via Microsoft Research